Concept: The story revolves around a player experiencing two contrasting worlds: one generated by AI and one based on traditional myths. The goal is to highlight the strengths and limitations of each narrative style, while encouraging reflection on the role of technology in shaping culture.
Scene 1: Introduction (2–3 minutes)
- Visuals: The player finds themselves in a neutral space—an abstract, minimalist void (white and gray tones). A narrator introduces the theme of the project: "Stories define us, but what happens when technology becomes the storyteller?"
- Gameplay: Simple interaction—players walk forward and touch an artifact (glowing orb or scroll) to begin.
- Goal: Set the tone and immerse the player.
Scene 2: AI-Generated World (5–7 minutes)
- Visuals: A cold, symmetrical, and repetitive world dominated by metallic structures, neon lights, and holographic elements. The world feels "perfect" but lifeless.
Scene 3: Traditional Mythical World (5–7 minutes)
- Visuals: A vibrant, organic world inspired by natural textures and cultural elements. Players walk through a lush forest with carvings, murals, or artifacts representing traditional myths.
Scene 4: The Reflection Space (2–3 minutes)
- Visuals: The player returns to the neutral space from the beginning. Two pedestals appear, one representing the AI world and the other the traditional world.

