Topics that interest me:
- Make a VR game to help people overcome their fears.
“Ridikuius” is an innovative project that explores the possibility of human coexistence with future creatures through brain-computer interaction technology. It intimately connects the viewer's subconscious mind with the virtual world, where the future creatures dynamically change according to the transmitted EEG data. Inspired by the defense against black magic in the Harry Potter series, the project aims to encourage participants to confront their deepest fears and vulnerabilities.
- Make an animation that uses paradoxical space to
express that people don't want to follow the crowd but can't avoid it.
Inspired by Escher's paradoxical space, the work presents through animation the disorientation of repetitive work and the effects of herd mentality. Incorporating the elements of “Yugong Yishan” and “Jingwei Fill the Sea”, the image shows the characters working in an endless cycle in a distorted space, symbolizing the mechanized life of individuals under the pressure of society. Through visual illusions and contradictory spaces, the work reflects on the inherent depletion of repetitive tasks and the loss of self due to the herd mentality, calling on people to re-examine their life choices.
- Making animations to explore gender diversity and fluidity
The interactive video explores the diversity and fluidity of gender through an ecosystem of mutable animals, plants, and cells that constantly reproduce. It highlights the infinite possibilities of gender as a life process, rather than a biologically fixed existence, emphasizing its original purpose of reproduction beyond just a social construct. This presentation invites deeper reflection on the concept of gender.
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