The player is immersed in a world that is almost entirely black, white and grey. Buildings remain geometrically constructed, but there is no longer an emphasis on oppression. Initially, the entire scene is colourless.
However, as the player moves, colour gradually returns to the areas they pass through. The colours are like memories and humanity coming back to life in the space, suggesting that the presence of ‘people’ is beginning to redefine the world.
No comments:
Post a Comment